Vínculoo®

Adapted and
accessible games.

Playing is also learning, and no student needs to be left out. The same game changes its level and support to follow each student's way of learning, and changes its format so everyone can play. The skill being practiced stays the same.

A tablet showing the trail of social and emotional missions in the Vínculoo® platform, with the first mission open and the following three locked
A phone showing the score by social and emotional skill in the Vínculoo® platform, with five skills assessed and an observation written by Apoio Inteligente®

A game for every way of learning.

  • Quiz
  • Matching
  • Random cards
  • Open the box
  • Group sort
  • Unscramble
  • Secret word
  • Type the answer
  • Word search
  • Dictation
  • Balloon pop
  • Whack-a-mole
  • Memory game
  • Puzzle
  • Crossword
  • Hangman
  • Spin the wheel
  • Fill in the blanks
  • True or false
  • Maze
  • Escape room
  • Board game
  • Video quiz
  • Flashcards

And also games from our partners.

Beyond our own games, the platform brings together those from leading names in the field. They run right here, and what the student plays comes back as data in their plan.

  • Magrid

    Language-free cognitive foundations: no prompt to read, just a visual task the student understands by doing.

    • Working memory
    • Mental rotation
    • Number sense
  • DomLexia

    Dom and the letters works on the alphabet and its sounds across five worlds, during literacy.

    • Phonological awareness
    • Phoneme-grapheme relation
    • Vocabulary
  • Instituto Jô Clemente

    A leading name in the inclusion of people with intellectual disabilities.

    • Intellectual disability
    • Inclusion
    • Autonomy

And in your school, how would this work?

Tell us about your case. You will talk to someone who knows the platform from the inside, not to a salesperson.

Let's talk

Fill this in and the Vínculoo® team will get in touch.

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